A countdown starting at 3:30 is also shown as the time limit, but can be increased by the spy with a certain wristwatch action while playing which Hecker has also described as being a taunt type action within the game. The spy is shown a list of objectives on their screen which will show their progress on each available mission or their completion. The player being the spy has a third-person perspective of their character with the ability to freely move the camera and their character. After both players have agreed upon the game, the match is launched. When a match is created between two players the player who has selected to be the spy has the option of choosing the map and the mission objectives for the game, with potential handicaps for either the spy or sniper depending on how many objectives are shown or need to be completed. It is the spy's objective to complete a certain amount of missions within a given time limit while the sniper has the objective of identifying and killing the spy with his one shot before the missions are completed. In SpyParty, the player takes control of either a sniper or a spy in a two-player match.
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